Here comes the next alpha version of Alister. Biggest changings: every level has a riddle element now where you can get a quest item. We have a bosslevel now. The projector shadows and the volume shadow gots replaced by realtime shadow. And there are as usual lots of small changings and bug fixes. A complete list of changings can be found in the release log.
Alister can be found in the Games section.
Very nice changes!
The storyline adds more adventure to the game! 🙂
But every game has some bugs on every big update! here’s what I found.
-In “Honeywinery” the barrels don’t fall
-blocks for the telepporters are not on the center. so players can go to that level
-On “hellgate West” if I try to run/attack etc when the dialog appears, it stucks to this place
-the particles if a barrel hits you are way to much and reduce the fps dramatically. Also next barrels continue to emit particles as well as the sound.
Thank you for your bug reports. I will investigate them 🙂
That the blocks in front of the teleporters are not at the center is currently a feature. This part of the storyline isn`t fully finished yet. So i have left a gap to enter the levels.
That the dialogue traps you is also not a bug. You have reached a talking point then. You have to press enter to continue.
I think the dialog is a bug, because after a while it disappeared, and the player was unable to move. I kept pressing Enter but it didn’t do anything!
Ouch. This is definitely a bug then. Thanks for reporting 🙂
No problem!
Ow! and something else! The ice that the demon fires has no effect!
Huh? It should push you back! Doesn`t it push you back?
No, nothing happens 🙂
Seems that you found a bug that i cannot fix and is system dependant. Here it works as thought 🙁
Anyways. Thanks for report. What was your system? Win 8?
Yes, Windows 8 X64, Mozilla Firefox
Thanks. Seems that i have to contact Unity here.